
Hello, I am Aaron, I have been in the AAA industry for over 5+ yaers now. Working at Treyarch on Call of Duty, Warzone, and at Respawn Entertainment working on Apex Legends. I started in games by modding various games and any tool I could get ahold of. I have worked on my own projects at my studio and have done contract work on smaller indie titles.

TESTIMONIALS
Aaron was a pleasure to work with and manage during our time together at Respawn. I sawn him grow from being a hungry entry-level designer into a more mature and thoughtful senior designer. He owns his ideas from concept to completion, from pitching ideas, documenting features, and working with all disciplines to implement all that is required to ship maps for live service. He is a self-sufficient self-starter capable of taking direction and turning it into meaningful gameplay, regardless of the source being a loose idea or a more robust directives.
I would hire Aaron in a heartbeat for any genre of game, as his skillset transcends the gaps of knowledge that he may have in genres other than what he has worked on. He can learn any engine very quickly and produce content. His analytical mind allows him to process problems and approach the solution objectively, regardless of whether that is positional awareness for an FPS game, or landmarking traversal for an pen world game, or how to transition from story to gameplay for a narrative-driven game.
I trusted him to take on any challenge that I could throw at him. He took on a variety of complex challenges with focus and humbleness, something that doesnt come around too often in this industry but something every team needs more of.
Randolph Stayer / Respawn Entertainment/ Principal Level Designer
It was a delight to work closely with Aaron on Apex Legends. Together we collaborated on gameplay spaces on Divided Moon, bouncing ideas off each other, and coming to a good balance meeting both level design, and environment art goals.
The cohesion between art and design cannot be understated. Aaron approached level design with enviro art in mind - creating interesting shapes within the design block-in, and keeping our pillars of art direction at the front of every block.
Sab Sakata / Respawn Entertainment/ Senior Environment Artist
WORK EXPERIENCE

LEVEL DESIGNER CONTRACT
09/2025 - 11/2025
Projects

LEVEL DESIGNER II
10/2021 - 05/2025
Projects
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ASSOCIATE LEVEL DESIGNER II
03/2020 - 10/2021
Projects
EDUCATION

FULL SAIL UNIVERSITY
ASSOCIATES OF GAME DESIGN