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OVERVIEW

Season 15 – Premium BR New Map (Shipped)

One of two designers responsible for the entire map from production through ship.

 

Key Contributions:

  • Designed multiple POIs from blockout to final

  • Developed macro-level and micro-level navigation and rotation paths

  • Balanced loot distribution, weapon spawns, and interactive elements

  • Tuned gameplay event systems

  • Polish efforts, including cover placement, traversal tuning, and set dressing for visual storytelling.

  • Press interviews for the competitive scene and internal testers discussing design decisions and vision

BLOCKOUTS

CaveTopExtra2
CaveGroundView
CaveFrontView
CaveTopExtra
Choke16
CaveTop
CaveSideView
CaveExtra
PerchFront
Perch
SmallCave
OverhangChokeBackView
OverhangChoke

©2017 by Aaron Stump

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