Tools used:
Radiant, PhotoShop
Duration:
4 weeks
Team Size:
Solo + 4 play testers
Overview:
Lumber Mill is a mod for Modern Warfare gunfight mode 2v2. This is the second iteration of the design. I started with a concept and theme for the level. I then blocked the level out, playtested, iterated, and polished all the way through completion.
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Lighting, LUTs, probes
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Fully arted my level using assets withing the editor and creating my own.
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Owned level from start to completion
Detailed Info:
Level Design
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Level optimization, reducing verts, reducing FX, lighting
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I designed middle lane to have the feeling of cat and mouse with cover and more obstacles
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I designed the warehouse lane to be the risk-reward lane. Risk the flank by going down the narrow path but if pulled off you would be behind enemy lines
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The crane lane I wanted each side to be different. One side has a lot of covered spots to get power position overlooking the middle path - while the other side has less cover but have a head glitch to stop the other side from pushing.