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OVERVIEW

A momentum-fueled Roguelite FPS where speed is damage. Dual-wield overpowered weapon combos and bend time to obliterate hordes of robots and billionaire bosses! I was brought on to a small team to help define and design multiple levels for the game.

  • Level Design

  • Event scripting

  • Gameplay placements

  • Tutorial level

©2017 by Aaron Stump

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