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OVERVIEW

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Sweet Nibbles is a solo-developed action horror game built in Unreal Engine 5. Aside from character models and animations, every aspect of development was handled personally, from systems design to asset creation and directing voice talent for the game’s trailer. This project showcases a full range of game development skills, including technical systems, creative direction, and production management. This project was taken on after I was laid off. I wanted to continue the game dev dream, and instead of waiting for an opportunity, I'm trying to make one in case an opportunity never arises. 

  • Core Systems & Encounters – Designed and implemented interactive gameplay systems and scripted encounters that balance horror tension with action pacing.

  • Level & Narrative Design – Built levels that guide the player through atmospheric storytelling, blending puzzles, environmental cues, and narrative beats.

  • Art & Pipeline – Created original 3D assets and developed an efficient art pipeline, combining custom work with external assets to meet scope and deadlines.

  • Environmental Art & Audio – Handled worldbuilding, lighting, sound design, and visual effects to heighten immersion and emotional impact.

  • Production & Direction – Directed and collaborated with voice actors to bring characters and narrative to life, aligning performances with game tone.

 

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©2017 by Aaron Stump

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